![]() ![]() Placing the mouse pointer in the area indicated by the red circle and clicking and dragging would adjust the height of the track labelled FT1_01.ĭragging down would increase the track height as shown below. The most easily accessible way to increase track height is by placing the mouse pointer on the bottom edge of a track and Clicking and Dragging. This has the effect of increasing the track height. In Pro Tools, it is possible to zoom vertically. To enable Keyboard focus, make sure that the small “az” symbol near the top-right side of the edit window is highlighted. You can also use the number keys 1, 2, 3 and 4 on the top row of number buttons to recall zoom locations.Ĭommand + control + “[“ To bring the length of the session into view. In order for these to work, Keyboard focus would need to be enabled in the edit window. ![]() ![]() The square brackets are located to the right of the “ P” key on a regular keyboard.Īn even easier way would be to use the R and T keys to zoom out and zoom in respectively. Horizontal Zoom Keyboard ShortcutsĪn easier way to zoom in and out is to use keyboard shortcuts.Ĭontrol + square bracket “” on PC and Command + “]” on macto Zoom In The screenshot below shows tracks zoomed out. You will notice that holding alt/option changes the magnifying glass icon from a “ +” to a “ –“ to denote that clicking will zoom out. To zoom out, hold Alt + Left click on PC and Option + Left click. However, It is possible to zoom in on a particular range by clicking and dragging while the zoomer tool is selected. This is because horizontal zoom uses the cursor as the focal point to zoom in to. The picture above shows tracks before zooming in.Ĭlicking my mouse zoomed in to produce the results in the screenshot below.įrom the above examples, it can be noted that clicking with the zoomer tool selected zoomed into the beginning of my session. In the Picture below, my pointer was placed in the circled area with the zoomer tool selected. To Zoom in using the zoomer tool, simply click once. These modes can be accessed by right-clicking the zoomer tool icon. Single Zoom- In this mode, the pointer changes to a magnifying glass and allows for only one zoom, either in or out, before reverting back to an arrow and thus turning the zoom mode off.Normal Zoom- In this mode, the zoomer tool changes the pointer to a magnifying glass and zooming in and out can be done as many times as one wants as the zoom mode remains active.This tool can be accessed from the tool bar and its icon is a magnifying glass. Will video editors choose to work on their projects by using Apple’s Vision Pro interface? There are certainly plenty of new possibilities to explore like endless multi-screen workflows and the ability to grab, drag, drop, or cut clips by hand-something we haven’t seen in video editing since the analog film days.Zooming horizontally in Pro tools is achieved through the use of the Zoomer tool. The big question for film professionals and video editors is going to have to do with how these new virtual tools and workflows might eventually help out with video. Are video professionals even interested in virtual workflows at this point? Credit: Apple How Will This Work for Video Editing and Production? With six microphones built into the Vision Pro, Apple is fast at work trying out new and innovative ways in which you’ll be able to use classic controls (like keyboards and mouse-like hand movements) with new ones we haven’t even thought of yet. The virtual experience will also support voice input, which can be coupled with any virtual keyboards or other controls too as a way to further engage the interface in a natural and meaningful way. It’s odd to think about, but the differences between hovering over a key versus tapping one are indeed quite different. While you obviously won’t get the same tactile feedback as you would by jamming your fingers on a keyboard in real life, this virtual keyboard will utilize an array of visual and audio feedback to let you know what’s clicking and how your inputs are reading out. Designed by Apple designer Eugene Krivoruchko, it’s going to potentially be an important part of a user’s virtual workflow, depending on which tasks they chose to do in the experience. Perhaps the most interesting piece of virtual technology to be introduced since the Tamagotchi, Apple Vision Pro’s virtual keyboard looks to be as crazy, but probably intuitive, as promised. ![]() Do you think you'd like to virtually type on this? Credit: Apple A Virtual Keyboard Experience ![]()
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